樗蒲: Chu Pu, Ancient Chinese Board Game
樗蒲是中国古代棋类游戏,流行于东汉至唐朝。这里根据现存最早详细介绍了樗蒲玩法的书籍——唐朝李翱所作《五木经》,复原了行棋版本的玩法。
Chupu is an ancient Chinese game that was popular from the Eastern Han Dynasty to the Tang Dynasty. Initially being a board game, it was later simplified to a comparison of dice rolls. The developer recreated the board game based on the earliest existing detailed description found in the book "五木经"(The Classic of Five Dices) written by Li Ao during the Tang Dynasty.
2025.9 已更新第二版,加入:在线联机、三维模拟、智能人机、设定、UI、可视化、语言选项等等各种乱七八糟的更新、修复和性能优化。
2025.9 v2 update includes, but is not limited to: Online two-player mode is supported; AI player is more powerful; More setting options; A better UI and visualization of statistics. Multilingual support (English & Traditional Chinese).
当前版本可以视之为 EA 版。bug 肯定是有的,但作者发布此版本之时龙体欠安,不能做正事只好写游戏说明打发时间,现有的 bug 不想再改了。你主要会面临的 bug 是:联机对战时可能会掉线,回合存档有概率跟着掉;联机对战很可能会突然跳过多个回合,建议目前在联机中仅设置为不限制回合数。单机没有这些问题。
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宣传视频(旧版本)/Promo Video: https://www.bilibili.com/video/BV14ubieyE8c/
玩法介绍(旧版本)/Game Intro: https://www.bilibili.com/video/BV11PbCecEiW/
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支持语言:中文简体、中文繁体、英文。可通过界面右上方按钮切换。其它语言待开发...
Supported Languages: Chinese(Simplified&Traditional), English. Switch via buttons on the top right corner. More multilingual support is still under development.
开发:Raycosine,更多信息及版权声明详见游戏说明。
程序适用许可证: / License for code:GPLv3 with additional requirement:
同时转载二改等使用中严禁用于文化挪用 Cultural appropriation is prohibited
文本及多媒体内容适用协议:
本游戏中的所有文字(游戏说明、衍生作品、游戏文本)及多媒体内容,如非额外注明转载、引用,均为原创,使用 CC BY-NC-SA 4.0,即署名—非商业性使用—相同方式共享4.0 协议。
License for text and multimedia: CC BY-NC-SA 4.0
| Status | In development |
| Platforms | HTML5 |
| Rating | Rated 4.0 out of 5 stars (1 total ratings) |
| Author | Raycosine |
| Genre | Strategy, Educational |
| Made with | Adobe Photoshop |
| Tags | Board Game, Chess, china, chinese, Historical, Multiplayer, Singleplayer |
| Code license | GNU General Public License v3.0 (GPL) |
| Asset license | Creative Commons Attribution_NonCommercial_NoDerivatives v4.0 International |
| Average session | About a half-hour |
| Languages | English, Chinese, Chinese (Simplified), Chinese (Traditional) |
| Inputs | Keyboard, Mouse, Touchscreen, Smartphone |
| Multiplayer | Local multiplayer, Server-based networked multiplayer |
| Player count | 1 - 2 |
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Development log
- v2-beta 在线联机、三维模拟、智能人机、设定、UI、可视化、...Sep 07, 2025
- v1.1 增加了注释的源代码 source code with commentsSep 03, 2024
- v1->v1.1 一些微小的修订Jul 23, 2024








Comments
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啥擊馬太狂了,連續兩盧兩雉兩犢,殺人機全員回家。我全馬矢120,真人的話誰不崩潰呀。
人機可以「幸運一點」或者「智能一點」。幾乎每次都是滿盤皆輸、終點沒馬,沒有勢均力敵、功敗垂成的感覺。人機可以增加殺意,讓他馬有自損半采殺敵皕卌的能力。
也希望能自動下棋,例如只剩一馬能走或者零馬能走的時候,可以不用按,自動過。中期四馬卡坑、後期兩三馬達陣,這種情況都挺常見。
感谢反馈!您这个运气挺好的哇!现在的人机只是完全随机的,说不上有什么策略,我也是一边做一边玩,还没系统总结过策略玩法,有空的话我优化一下人机。
择日先把自动下棋的模式加上去!写代码的时候这块确实偷懒了哈哈。。。